WAR FACTORY

Listed here are a FEW of the over 40 units you will encounter on the battlefield. Study them closely, as you will soon be dealing with them in one way or another.


Mobile Construction Vehicle

The Mobile Construction Vehicle allows creation or expansion of a base. Although expensive, the MCV is useful to have around if the original Construction Yard (a favorite target of the enemy) is destroyed or captured. As with any other construction facility, the more of them you have, the faster construction will proceed.




Badger Bomber

The Badger Bomber is the transport plane used for dropping Paratroopers and Parachute Bombs onto a designated target. It is somewhat slow, and its lack of armor can make it a snack for any enemy AA-guns that may be guarding the target.




Apache Longbow

The Allies attack helicopter is loaded with hellfire missiles, allowing it to destroy armored targets with ease. Used in conjunction with naval or ground attacks, the Longbow is an ideal support aircraft, able to rapidly inflict additional damage to a target - usually with little or no return fire.




AT Mine Layer

The Anti-Tank Mine Layer is one of the most effective units on the Allied side. Able to destroy most units with just one mine, a savvy commander can neutralize an enemy force before they get near a base. The Mine Layer carries 5 mines, and can be reloaded at the Service Depot.




MIG

This fast-attack craft carries a limited number of powerful and accurate missiles. Used in hit-and-run tacticts, the MIG can remove armored craft before they can become a threat.




Medium Tank

This higher-grade Allied Tank is just as well armored, faster, and less costly than the Soviet Heavy Tank, though armed with only a single barrel. Used in groups with Light Tanks, the Medium Tank can draw fire while the Light Tanks destroy the threat.




Supply Truck

In use by both Allies and Soviets, the Supply Truck is vital to carrying necessary equipment back and forth from the front lines. Low armor make this an easy target by any mechanized unit.




Submarine

Silent and stealthy, Submarines can attack ships from afar. Subs must surface to fire, giving away their position, and opening themselves up to any nearby units that can hit them.




HIND

Large and armored, the Hind uses its high-velocity Vulcan chain-gun to tear apart enemy units and structures. Equipped with a large ammo supply, the Hind will follow its target for quite some time, all the while tearing away at its defenses.




V2 Rocket Launcher

The V2 Launcher can destroy most buildings with just two rockets. Factor in its incredible range, and it is easy to see why the Allies fear this weapons platform. Its drawbacks are its light armor, long reload time, and inability to hit fast-moving targets.




Cruiser

Slow moving death. What the Cruiser lacks in speed, it makes up for in firepower and range. Able to lob destruction onto targets incredible distances away, this ship can decimate an enemy base in minutes. A favorite target of Submarines, these ships have no sea-based defenses, relying on the faster moving Destroyer and Gunboat to protect them.




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