Kyrandia Book 1

These hints and tips are for general game play and are not intended to get you through any one particular mission.












THE SHADOWREALM LABYRINTH :


Need a hint to make it through Shadowrealm? Shadowrealm is a large labyrinth made up primarily of mysterious caverns strung together with a variety of entrances and exits. Fireberry bushes grow in some of the caverns.

Brandon must pick fireberries and carry them with him to avoid the shadow wraiths. If Brandon does enter a mysterious cavern without a fireberry to light his way, the shadow wraiths will devour him in the darkness. The trouble with fireberries is that they only last for three caverns when Brandon carries them. He must work his way from one bush to another and constantly replenish his supply.

One trick that Brandon can use is to leave extra fireberries on the ground behind him. Fireberries left on the ground will not be extinguished, and will serve as markers for the return trip.

Once Brandon has crossed the cavern with the iron gate, the gate will close behind him and prevent his leaving Shadowrealm. To open the gate, Brandon must find rocks in the labyrinth to throw into the counterbalance. There are five suitable rocks, and he must find them all. Three are to be found along the main path - one is in the Cavern of Twilight, and the last one is in the mysterious cavern up and to the right from the Emerald Cave.




THE BIRTHSTONES QUEST :


Having trouble finding the four gems you need for the gold plate at the marble altar? The first stone is the sunstone which is in the lower part of the bubbling spring. Brandon may suspect that there is a gem in the spring, but he will not be able to retrieve it until Darm mentions it to Brandon.

The identities of the second and third birthstones will vary with each new game. The fourth and final birthstone is a ruby. Rubies may be found at the Ruby Tree, but Brandon will get bitten by a poisonous snake when he tries to pick one. Even though he is poisoned Brandon must try again to pick one. Be sure to heal yourself immediately after being bitten.




CREATING POTIONS :


Brandon can create Red, Blue, and Yellow potions by placing ingredients in Zanthia's cauldron. A flower and a gemstone of the same color will generally produce a potion of that color. A blueberry and a blue gem will yield a blue gem, a yellow tulip and a topaz or an emerald will make a yellow potion, etc. In the woods beyond Zanthia's, Brandon can find the Crystals of Alchemy. These enable him to mix different colors of potions to create even MORE potions. Experiment, and you'll find which potions you should (and should not!) use..




GETTING INSIDE THE THRONE ROOM :


You will need two keys to enter the throne room of the castle. One can be found in the passageways behind the fireplace. You should OPEN the fireplace any way possible. Try looking through, or directly at, some books in the shelves nearby.

The second key can be retrieved by playing a tune on the chimes in the music room. Each chime will be played only once to play the correct sequence of notes.





Still Confused?
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